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How To Beat Apeirophobia Level 8


Level 8 is the 9th level in Apeirophobia. The Skin Stealer patrols this nighttime and dreary level.

Difficultylevel4.png

》Dangerous Threat

》Time Varies

》One Dangerous Entity

》Easy in Co-op, Difficult in Solo

Appearance

Level 8 is quite similar to Level 3 in terms of pattern. The walls are grey-ish white and the flooring is a brown carpet. The ceiling is made of tiles, each perfectly the same, with the same marble appearance as the walls. The only exception is that the level lacks anything scary.

The level is separated into two areas, Area 1 and Expanse 2, with a room in between the two, being a dining room. Area 1 is devoid of lots of objects, aside from lockers that have been sparsely dotted around. Expanse 2 is similar, nonetheless, it has spherical fluorescent calorie-free sources occasionally put around the map. Some are green, and one is reddish. Lockers are even more scarce in this area.

The Dining room is quite different from the rest of the level. In that location are pillars in the middle of the room, as well as chairs tossed all about. In that location are lockers forth the walls of this room.

Objective

Like every other level, Level 8 has Players looking for an get out. The Players must navigate from Expanse 1 to Area 2. They will do this by traversing by the dining room. After this, the players must in one case again navigate to the northwest corner of Area 2 to find the vent which takes them to Level nine. The room with the vent has a red calorie-free in front of it, so look out for that one calorie-free.

Threats

Similar to most levels, an entity roams across the level and won't hesitate to obliterate you if it makes visual contact. The Skin-Stealer patrols this level, and it will patrol nonstop to kill. Aside from the entity, there are no threats on Level viii.

Cutscenes

The cutscene to Level 8

The Player(s) walk down a dark hallway carrying a book the Player grabbed from a shelf on Level 7, the hallway ends and the Player has a observation of the area

Tips

  • You lot tin apply the many lockers in the level do your reward, simply jump from locker to locker until you reach the end, and if the monster gets almost you while y'all're in a locker, make certain that it's gone before you exit the locker.
    • Once the monster sees y'all, you have a very slim chance of really escaping it, try making sharp turns to confuse the monster.

Trivia

  • This is currently the darkest level in the game.
    • Before Pre-Alpha 1.0, before this level existed, Level five was much darker than this level, due to the colour scheme it used (and even so uses).
      • Level 5 at present has floodlights installed, although information technology yet appears pitch blackness in the areas the lights do not cover.
  • Occasionally, Players can hear the Vine Boom sound effect in the level, which is a popular meme sound upshot.
  • This level could exist based off of Level vi from both The Backrooms Wiki and Wikidot.

Gallery

It's dark.png

Apeirophobia Logo.png

Levels
Released Levels

Level 0 • Level one • Level two • Level 3 • Level four • Level v • Level 6 • Level 7 • Level 8 • Level nine • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level xv • Level 16 •

Unreleased Levels
Entities
Released Entities

Howler • Siren • Phantom Smiler • Starfish • Hound • Peel Walker • Titan Smiler • Skin Stealer • Partygoers • Stalker • Kameloha • Deformed Howler•

Unreleased Entities
Items
Interactive Items

Buttons • Cabinet • Color Lawmaking System • Crowbar • Entity Book • Keys • Level Volume • Lock • Locker • Page • Painting • Research Book • Simulation Cadre • Valve

Miscellaneous
Badges

Abandoned Berth • BEN • Cleaved Reality • DOPPELGANGER • Daymare • Familiar Face • PRE-Alpha ENDING • PRE-ALPHA TESTERS • R̷̢̞̜̬̃̄͑E̴̦̦͙̻̔̂A̸̢̺̒L̶̺̮͂͒I̷͈͐͒͐̃T̸̢̢̹̤̈́̌̈Y̴̘͆̓͒ • The Lost Soul

Source: https://apeirophobia-roblox.fandom.com/wiki/Level_8

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